class UIntArray

Summary

This class represents an unsigned 32-bit array managed by the Max Environment.

syntax:
public class UIntArray : Array<uint>

Constructors

UIntArray(IntPtr Pointer, ulong Count, ulong Alignment)

Instantiates an array of uints with a given pointer, element count and alignment.

syntax:
public UIntArray(IntPtr Pointer, ulong Count, ulong Alignment) : base(Pointer, Count, Alignment)

Parameters

Type Name Description
IntPtr Pointer Array pointer
ulong Count Number of elements
ulong Alignment Alignment

UIntArray(ulong Count)

Instantiates an array of uints with a certain number of elements.

syntax:
public UIntArray(ulong Count) : base(Count)

Parameters

Type Name Description
ulong Count Number of elements

UIntArray(uint[] Elements)

Instantiates an array of uints with an array.

syntax:
public UIntArray(uint[] Elements) : base(Elements)

Parameters

Type Name Description
uint[] Elements Elements

Methods

CopyFromLength(uint[] Array, int Length)

Copies a source array to this one, of a certain length of elements.

syntax:
protected override void CopyFromLength(uint[] Array, int Length)

Parameters

Type Name Description
uint[] Array Source
int Length Length

InstanceCreate(ulong Length)

Creates an instance of UIntArray of a specified length.

syntax:
public override IDataType InstanceCreate(ulong Length)

Parameters

Type Name Description
ulong Length Length

Returns: Instance ( override IDataType )

Operators

UIntArray

Implicitly converts a uint array to an instance of UIntArray.

syntax:
public static implicit operator UIntArray(uint[] Value) => new UIntArray(Value);